- Specialization
- World Models
- Business
- Model Development
- Market
Gamingand 1 more market valuesLess
- Media
- Ecosystem
- World models
- Customers
Developersand 2 more customers valuesLess
- Consumers
- Enterprises
More details
- Organization type
- Commercial Company
- Ecosystem
- World models
- Business
- Model Development
- Specialization
- World Models
- Market
- Gaming, Media
- Customers
- Developers, Consumers, Enterprises
- Delivery models
- Hosted Software
- Revenue models
- Subscription
- Listing status
- Not classified
- Latest equity round
- Series C
- Reported funding amount
- Not classified
About
Decart develops real-time generative world and video models, including its Oasis platform, for game developers, content creators, and enterprises. Its differentiation is efficiency-first AI infrastructure enabling interactive experiences rendered in real time with millisecond latency and dynamic responses to user input.
Market
Decart competes in the real-time generative AI market, spanning interactive world models, live video transformation, and infrastructure for low-latency AI applications. It positions itself around an efficiency-first systems layer and models that operate at millisecond latency, differentiating from broader generative-video and world-model competitors through live interaction, physical-AI specialization, and API-accessible deployment.
Decart primarily targets enterprise developers, brands, and product or creative teams in retail and e-commerce, advertising, social media, live streaming, gaming, media, and physical AI. Its products also serve creators and organizations building interactive AI experiences, with likely buyers including engineering, marketing, media-production, and AI/robotics leaders.
At a Glance
Problem
Generative AI is powerful but difficult to deploy in applications that must respond at the speed of reality. Interactive video, gaming, media, commerce, advertising, and physical-AI simulations require millisecond-level latency, while conventional large-model training and inference can be too slow and computationally expensive. Decart’s core pain point is therefore the cost and latency of generating responsive, high-quality AI experiences at scale; its platform is designed to enable sub-35ms experiences and improve efficiency across large GPU clusters.
The clearest killer use case is real-time interactive worlds: turning video input and keyboard commands into an evolving game-like environment, or generating interactive video that responds instantly to users. This replaces pre-rendered or delayed content with environments that can be explored and controlled in real time, while also opening applications in robotics simulation and other physical-AI workflows.
Product / Service
Decart combines infrastructure software with real-time world models. Its DOS product is an AI optimization layer intended to make training and inference faster and more efficient, including across clusters of more than 1,000 NVIDIA H100 GPUs. On top of that infrastructure, Lucy generates real-time interactive video, while Oasis creates interactive environments for gaming, physical AI, and robotics simulations. Decart describes the overall stack as spanning hardware-level efficiency through world models.
The delivery model is a combination of enterprise technology partnerships and consumer-facing or developer-accessible AI experiences. Customers can use Decart’s technology for applications in media, commerce, advertising, and physical AI, while products such as Oasis demonstrate the user-facing experience: a video clip and keyboard input become an interactive generated environment. The benefit is lower-latency, more economical generative AI that can operate continuously and interactively rather than producing only static or batch outputs.
Market
Decart competes in the emerging market for real-time AI infrastructure and world models, at the intersection of generative AI infrastructure, interactive video, gaming, simulation, and physical AI. The available research does not identify a definitive list of direct competitors by name; instead, it positions Decart among leading players building systems that simulate and generate interactive digital environments. Its closest competitive set is therefore likely to include companies developing real-time generative media, world models, AI optimization infrastructure, and robotics simulation platforms, although the cited research does not establish specific head-to-head competitors.
Decart is demonstrably post-revenue and has substantial financing traction. The company reported contracts with major cloud providers, AI laboratories, and hyperscale companies, and Amazon is a strategic customer while NVIDIA is both an investor and business partner. In May 2026, Decart raised $300 million at an estimated $4 billion valuation, following a $100 million raise at a $3.1 billion valuation in August 2025; reported cumulative funding exceeded $450 million. The company’s partnerships and planned product expansion suggest it is scaling from an early product company into an enterprise infrastructure and platform provider, rather than operating as a pre-revenue startup.
Founders & Leadership
Funding History
Sequoia Capital
Benchmark
Sequoia Capital, Benchmark, Zeev Ventures, Aleph VC
Radical Ventures
Recent News
Anthropic was reported to be in talks to acquire Israeli AI infrastructure startup Decart for approximately $6 billion. The potential transaction was described as ongoing and not finalized, with the deal potentially falling through.
Decart launched Oasis 3, a real-time world model that generates photorealistic, interactive driving environments for autonomous-vehicle testing and makes the model available through an API.
Decart announced a $300 million round led by Radical Ventures at a valuation of nearly $4 billion, with participation from Nvidia, Adobe Ventures, Toyota Ventures and other investors. The financing supports DOS and Decart’s Lucy and Oasis world-model products.
Decart announced a strategic research collaboration with the Technion aimed at establishing a joint artificial-intelligence research center.
Decart’s platform cookbook introduced DecartXR materials describing how to capture live video from Quest passthrough cameras and stream it through Decart’s technology for XR applications.
Decart announced a $100 million Series B that valued the company at $3.1 billion and was intended to expand research and development of its real-time creative-AI and video-generation platform.
Active Roles
1Business Model
Decart primarily monetizes through B2B partnerships and subscription-based access to its generative AI capabilities, including the Oasis video model. Pricing is tiered according to implementation scale, features, and support levels.
Products
Customers
Tech Stack
Similar Companies
Competitors
Key Investors
Sequoia Capital, Benchmark, Zeev Ventures, Aleph