Companies

Trendex - Connect with stars

trendex.gg

Trendex connects sports fans with athletes through official digital fan passes, exclusive rewards, and personalized experiences.

HQSan Francisco, California, United States
Employees1-50
Jobs checked 2h ago
Creative / MediaB2C

About

Trendex is a sports and entertainment fan-engagement platform that partners with athletes and celebrities to create official digital fan passes. It sells fans access to exclusive content, rewards, memorabilia, meet-and-greets, and personalized fan experiences, differentiating itself through direct athlete backing and technology that automates fan-talent engagement.

Market

Trendex competes in tokenized sports and entertainment fan engagement, spanning fan-token memberships, digital collectibles, gamified talent markets, and direct athlete-to-fan experiences. Its positioning centers on officially athlete-backed passes that combine digital ownership or access with real-world rewards, private communities, and personalized fan journeys; this differentiates it from Socios.com’s team-oriented fan tokens, Sorare’s fantasy-card gameplay, and Cameo or Autograph’s more narrowly focused celebrity interactions and digital collectibles.

Target Customers

Trendex primarily targets dedicated consumers who follow elite football and basketball players and want to acquire official passes or tokens, participate in gameplay, and access rewards, private communities, and real-world experiences. On the supply side, it targets high-profile athletes, celebrities, and creators in sports and entertainment—rather than a specific company-size segment—that want a scalable, official way to monetize and deepen fan relationships.

At a Glance

Problem

Trendex addresses the gap between fans’ enthusiasm for athletes and the limited, largely one-way ways they can participate in a star’s career. Athletes, creators, and entertainers also face a fragmented engagement and monetization problem: maintaining fan communities, delivering perks, managing digital utility, and creating liquidity can require substantial manual effort. Trendex’s core economic proposition is to turn attention and fandom into a direct value exchange, with fans receiving access and rewards while talent can participate financially when passes or digital assets are bought and sold.

The killer use case is converting ownership of a star-linked pass into a real-world relationship. For example, Trendex’s Luis Suárez pass gives the top 15 holders guaranteed access to meet him in Miami, while also offering the broader fan base opportunities involving signed items, tickets, VIP events, and other rewards. This makes an otherwise intangible emotional connection measurable, tradable, and potentially valuable to both sides.

Product / Service

Trendex is a web-based fan-engagement platform built around official, limited-edition digital fan passes tied to individual athletes and creators. The company partners directly with talent, issues passes through its ecosystem, and uses them as access credentials for private communities, exclusive content, invitations, meet-and-greets, signed memorabilia, and other online or physical experiences. Its current passes are issued on Solana, while the platform presents participation as an access-and-rewards product rather than simply a collectible.

The product has evolved from Trendex’s earlier talent-tokenization and play-to-earn model. In that version, users bought, sold, and traded talent-linked digital cards, assembled teams of four athletes or creators for tournaments, and competed for cash rewards, perks, and memorabilia; an algorithm also scored talent based on career and social performance. The persistent benefit is automated fan engagement at scale: athletes supply the relationship and experiences, while Trendex handles distribution, utility, community access, and the transaction layer.

Market

Trendex competes in the overlap of sports technology, digital fan engagement, Web3 collectibles, fan-token platforms, and the creator economy. Its closest adjacent competitors include Socios.com, Binance’s Fan Token Platform, team-specific fan-token ecosystems, and athlete-focused pass businesses such as 98Strong, ATHLYT, and Unscriptd. Trendex’s positioning is differentiated by focusing on officially backed passes for individual stars and connecting them to concrete experiences and rewards, rather than concentrating primarily on club loyalty or fan voting.

The company is not best characterized as pre-revenue based on the available evidence, although no public audited revenue figure was found. Trendex was founded in 2021, entered Y Combinator’s Summer 2022 batch, and reported in May 2024 that it had raised more than $4 million and built nearly 100,000 customers in Europe. It also reported more than 200 tradable talents, over 250 athletes, artists, musicians, influencers, and actors across its broader network, partnerships with NBA stars Marcus Smart and Rudy Gobert, a U.S. launch, and the acquisition of creator and gaming platform Gummys. The current Luis Suárez campaign provides evidence that the platform remains commercially active, but public materials do not establish current revenue, profitability, or retention.

Founders & Leadership

Andrea BonapersonaFounder
Founder/Chief Executive Officer
Jean-Joseph MarianiFounder
Founder

Funding History

2022-09
SeedUndisclosed

Y Combinator

2024-05
Seed$4.0M

Karim Benzema, DG Daiwa Ventures, Super Capital, Sebastien Borget, Inovexus

Recent News

2026-06-12
ValueTheMarkets coverage: Luka Modrić’s $MODRIC fan token on Trendex.gg

ValueTheMarkets reported that the $MODRIC fan token launched on Solana through Trendex.gg. The coverage identifies the launch as having taken place around October 2025.

2026-01-20product
Trendex.gg launches its ownership-layer fan-club app

Trendex’s app presents the company as building an ownership layer for culture and fandom, with official fan clubs connected to real-world players. Related Trendex materials describe the new Trendex.gg app on Solana, including official star tokens and rewards, while the legacy Trendex.vip app remains active.

2025-11-27product
Trendex.gg introduces digital assets tied to talents and games

Trendex’s integration platform announced a product direction centered on creating, trading, and growing digital assets connected to real-world talents and games.

2025-10partnership
Luka Modrić launches $MODRIC fan token and limited-edition cards with Trendex

Luka Modrić announced work with Trendex on an official limited-edition fan card, followed by the launch of his fan token on Solana with official $MODRIC cards and fan rewards. Independent coverage places the token launch around October 2025.

2025-10-17product
Trendex promotes Solana Fan Passes with exclusive rewards

Trendex promoted its talent fan-pass platform, highlighting exclusive rewards, signed items, experiences, and Fan Passes on Solana. The company also states that athletes sign directly with Trendex for authentic collaborations.

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Business Model

Trendex makes money primarily through sales of limited-edition fan passes/cards and associated transaction fees. The passes provide access to exclusive content, rewards, private communities, and athlete experiences.

Products

Official athlete Fan Passes and fan tokens, including $SUAREZ and $MODRIC, built on SolanaToken-gated fan clubs and private fan communitiesGamified tournaments, gameplay, and digital talent-card trading/play-to-earn experiencesRewards and experiences including signed merchandise, mystery boxes, VIP events, meet-and-greets, and player-signed digital content

Customers

Luis SuárezLuka ModrićKarim BenzemaMarcus SmartRudy Gobert

Tech Stack

Solana blockchainTokenized digital fan passes and fan tokensGamified play-to-earn tournament technologyAutomated personalization and loyalty/fan-journey technologyProprietary performance and social scoring algorithm

Competitors

Socios.com
Sorare
Cameo
Autograph
Fanatics Collectibles / Topps Digital
Starsona