PlayVision
withplayvision.aiPlayVision uses AI and computer vision to turn sports film into player tracking and advanced analytics.
- Specialization
- Computer Vision
- Business
Software Applicationsand 1 more business valuesLess
- Data Provision
- Market
- Sports
- Ecosystem
- Applications
- Customers
Enterprisesand 1 more customers valuesLess
- Consumers
More details
- Organization type
- Commercial Company
- Ecosystem
- Applications
- Business
- Software Applications, Data Provision
- Specialization
- Computer Vision
- Market
- Sports
- Customers
- Enterprises, Consumers
- Delivery models
- Hosted Software
- Revenue models
- Subscription
- Listing status
- Not classified
- Latest equity round
- Not classified
- Reported funding amount
- Not classified
About
PlayVision builds AI and computer-vision software that converts basketball practice and game film into player tracking, automated play tagging, scouting reports, and advanced analytics. It sells to sports teams, coaches, organizations, and fans through player portals and team products, differentiating through automated movement-level analysis that reduces manual film review.
Market
PlayVision competes in the basketball video-analysis, scouting, recruiting, and sports-analytics market. It positions itself as an AI-powered “Moneyball for Sports” platform that lets teams upload film and automatically generate tracking-based insights, differentiating through automated computer-vision analysis and a focus on making advanced scouting accessible to programs that lack the manpower or budget for extensive manual film review.
PlayVision primarily serves basketball teams and programs—especially college and high-school teams—whose coaches, scouts, and recruiting staff need to analyze practices, games, opponents, and prospective recruits. It is particularly relevant to programs with limited personnel or budgets for manually reviewing film and building scouting reports.
At a Glance
Problem
Basketball coaches and scouts spend an outsized share of their week watching game and practice film and manually tagging plays, movements, and statistics. PlayVision’s YC launch describes coaches spending more than 75% of their week on film work, while college teams may spend $250,000 or more on services such as Hudl, Synergy, and HDI. The killer use case is turning hours of basketball footage into usable intelligence for scouting, recruiting, opponent preparation, and player development without requiring staff to perform exhaustive manual review.
Product / Service
PlayVision is an AI and computer-vision platform for basketball teams and fans. Users upload practice or game footage; the system tracks players and the ball frame by frame, maps positions, detects plays and events, tags important moments, and generates metrics on movement, speed, positioning, decisions, and other contextual aspects of performance. It can process a full game in a few hours and an entire season overnight, converting film into searchable analytics and scouting reports.
The delivery model combines self-serve player-data subscriptions with a higher-value team offering. The college and NBA portals are listed at $29.99 per month, the combined Pro Suite at $49.99 per month, and team and organization plans are sold through contact with the company. The intended benefit is to give coaches substantially more information in a fraction of the time, allowing them to spend less time on data entry and film breakdown and more time coaching and making decisions.
Market
PlayVision competes in sports technology, specifically AI-assisted basketball analytics, automated video analysis, scouting, and recruiting software. Its closest incumbents are the film and analytics products it names—Hudl, Synergy, and HDI—while its differentiation is the attempt to automate deeper player, movement, decision, and event analysis from uploaded footage rather than relying primarily on conventional film review and box-score statistics.
The company is YC-backed and publicly reported partnerships with teams from the SEC, Big Ten, and Big East conferences. It said its product was live for the 2025–2026 basketball season, and its website now presents subscription pricing alongside a contact-sales option for teams, indicating an early commercial launch rather than a purely pre-product project. Public evidence confirms partnerships and availability but does not disclose revenue, customer counts, or a quantified level of paid adoption, so its precise traction and whether it is revenue-generating cannot be determined from the available materials.
Founders & Leadership
Funding History
Y Combinator
Recent News
Fondo covered PlayVision’s launch as an AI-driven basketball analytics platform that uses computer vision to analyze practices and games, generating advanced insights on players, opponents, and recruits. The article also noted partnerships with teams from the SEC, Big Ten, and Big East.
PlayVision’s launch video described the company as an AI platform designed to revolutionize sports analytics and provide data-driven insights for teams and coaches.
PlayVision introduced its AI and computer-vision platform on Y Combinator’s Launch YC, highlighting automated film analysis, player tracking, scouting, recruiting, and decision analytics. The founders said the product was live for the 2025–2026 season and had partnered with teams from the SEC, Big Ten, and Big East.
PlayVision announced that it was backed by Y Combinator and would participate in the accelerator’s Fall 2025 batch. This is the clearest funding-related announcement found, although no investment amount was disclosed.
Active Roles
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Get notified when they postBusiness Model
PlayVision monetizes through recurring subscriptions: its College Portal and NBA Portal are each listed at $29.99 per month, while the combined Pro Suite costs $49.99 per month. Teams and organizations use a broader enterprise offering sold through contact-based sales.